« re: space as a surface | Main | re: flux & frame »
April 23, 2008
re: frame it!
super vision!
178: when looking at this, my first thought is "how would this translate into a real human?" surely the images are based on actual humans and are therefore anatomically correct... but what if this 2D space were to be translated into a 3D space? how would it feel? what language would it speak? would it be colorblind? oh, the depth that would be added!
28: this image resembles another aspect of my project that has yet to be completed. to realize that there are images inside of images! the pixelated version of the earth can be given more definition by adding smaller and smaller imaged within it. but let's say the image of the earth was so pixelated so that it was represented by only one square? what if it was represented by nothing? are there an infinite number of images that can be inside of something that cannot be seen? OF COURSE! it's called the imagination. and my imagination is what i used to translate between forms!
168: what if this image was translated into a different form? 3D: visual. i could feel it, smell it, break it. it's so soothing to the eye, but what if it was broken? how would emotions toward the form from 2D to broken 3D change? this alters the framing system in so many ways.
poems for the millennium!
winter voyage (601-604): the change in spacing and transformation of all capitals at times gives a flow to the poem. it is as though the reader is going on a voyage with the poem.
scattering as behavior toward risk (621-624): the poem is certainly scattered. at the beginning (is it the beginning?), there are symbols in addition to... symbols (words). but the icons thrust into a word-based world do indeed change the behavior of the poem itself.
Posted by colleeny at April 23, 2008 09:17 PM
Comments
Let me break the comment frame to say that this blog and your project are quite the feast!
The depth indeed, a simulation of which occurs when seemingly smooth 2D surfaces interact with powerful magnification
and wrinkles, depressions, rises, rips, irregularities, warps become apparent,
colonies of microbes
so flatness is scale and perception dependent;
determinations of what is intrinsic, independent of scale and perception is tricky
since these determinations occur on some scale, from some perspective.
I will start using 3D computer modeling this summer to explore some of these intriguing issues.
Posted by: thyliasm at April 27, 2008 10:03 PM
Login to leave a comment. Create a new account.