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April 06, 2007

Consumer Health Advocacy in Second Life

Have you heard of Second Life? Just in case you haven't, Second Life is an online 3D role playing 'game'. You see, it is not so much of a game with rules and a goal to win as it is an immersive imaginary environment, a place to go and be that allows people to reimagine themselves and their environments.

In Second Life you will find homes, jobs, gardens, shopping malls, nighclubs, libraries, and many other accoutrements of real life. The University of Michigan Medical School is getting involved with Second Life for education, as are many other organizations. There is a consumer health library group in Second Life known as HealthInfo Island.

In the link below, you will find that a major force in Second Life for the consumer health outreach of HealthInfo Island is a young woman who was transformed by a facial injury into a consumer health advocate.

InfoIsland: Second Life healthcare advocate interviewed for ‘Who’s On Second?’: http://infoisland.org/2007/04/03/second-life-healthcare-advocate-interviewed-for-whos-on-second/

Posted by pfa at April 6, 2007 08:37 PM

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