May 11, 2007

Wrapup

I wrote a paper for my independent study summarizing the work done on the Prospero Project, and providing an overview of how the project is situated in existing public display literature.

You can download this document here

We also set up a flickr account with all of the pictures taken during this project, you can view it here.

Posted by bcx at 03:40 PM | Comments (0)

April 20, 2007

Final Wrap

We are doing our final wrap-up for GROCS today. Has been an interesting project. The whole thing will be archived permanently by UMich.

Posted by phartzog at 10:26 AM | Comments (0)

April 14, 2007

Documentation for the project

We now have some basic documentation for Prospero: a system diagram, and a brief system-level description of what each file does.

This documentation reflects the state of Prospero as of late March/early April. However, since the code is a work in progress, there may be slight discrepancies. At some point in the future we will update the documentation. We also plan to document the actual code in more detail.

Posted by bhattach at 08:53 AM | Comments (0)

March 30, 2007

Where We Are At

We have a design review today, so here's an update:

The display is working and the last few weeks we have all been writing modules (plugins) for the display server. Also, we got a survey up on surveymonkey to gather some community preferences.

Hopefully, we will deploy the system to our satisfaction in the next few weeks and then finish off our wrapup report for GROCS.

Posted by phartzog at 12:59 PM | Comments (0)

February 13, 2007

Integrating Design Review Feedback

We had a meeting this week to integrate the feedback from the design review.

Then Ben coded up our first fully functional module for the system: it uses google maps and zipcodes to do location-based queries.

Posted by phartzog at 09:21 AM | Comments (0)

February 02, 2007

Prospero Design Review

Friday, February 2

Charles Kaylor did a great job on the slides for our design review today (ppt is here). We came up with some good copy collectively, and each took part in the actual presenting. Ben Congleton pulled off some slick code and a LIVE demo of card-swiping into the Prospero system and pulling some data down from facebook in real time.

The best part was coming up with our 3 P's (to go along with Prospero):

Presence(ing) --> Process(ing) --> Present(ing)

The entire GROCS assembly gave us a lot of great feedback on even more P's: Privacy, and how to Provoke user Participation. :-)

...

Posted by phartzog at 08:57 PM | Comments (0)

January 31, 2007

Friday Feb 2 afternoon: Prospero Design review

Friday Afternoon Tea: "Prospero" Design Review
DATE February 2
TIME 4:30 – 5:30
Design Lab 1
Duderstadt Center, University of Michigan

The Prospero project may soon have a working prototype ready to serve the community of students who are using Design Lab One this semester. At Tea, the Prospero Team will explain the goals of the prototype and solicit feedback and suggestions for improving its effectiveness.

Friday Afternoon Tea is a weekly gathering of students, faculty and staff sponsored by the Digital Media Commons and GROCS to stimulate creative and spontaneous conversations about the role of rich media tools in culture and academia. All are welcome.

Posted by bhattach at 04:37 PM | Comments (0)

January 19, 2007

Technorati Presence

This post is just to enable our technorati presence:

Technorati Profile

Posted by phartzog at 11:26 AM | Comments (0)

Spreading the Prospero Word

There are significant communities of scholars who are interested in various aspects of the Prospero project and who might want to know about it. So, this blog post is just to archive links to the communities of like-minded scholars to which we announced the presence of the Prospero project. We will edit this over time to add more links.

http://www.cooperationcommons.com/cooperation-commons/prospero-2013-a-visual-commons-framework-for-community-aware-public-displays

http://onthecommons.org/node/1070

http://paulbhartzog.org/2007/01/16/prospero-%e2%80%93-a-visual-commons-framework-for-community-aware-public-displays/

http://cemore.blogspot.com/2007/01/prospero-reflecting-evolving-public.html

http://www.smartmobs.com/archive/2007/01/19/prospero_a_visu....html

...

Posted by phartzog at 10:46 AM | Comments (0)

January 11, 2007

Prospero First Meeting and Architecture

The Prospero team met twice this week (Jan 7-13, 2007), and we hashed out various duties as well as got a start on the program architecture. On Friday, we will present these initial steps at the first GROCS meeting of the semester.

Here is a Visio jpg of our basic architecture.

Posted by phartzog at 02:15 PM | Comments (1)

Prospero First Meeting and Architecture

The Prospero team met twice this week (Jan 7-13, 2007), and we hashed out various duties as well as got a start on the program architecture. On Friday, we will present these initial steps at the first GROCS meeting of the semester.

Here is a Visio jpg of our basic architecture.

Posted by phartzog at 02:15 PM | Comments (1)

January 10, 2007

Prospero "Visual Commons" Grant Proposal

Prospero – A "Visual Commons" Framework for Community-Aware Public Displays

Prospero is an infrastructure to enable public displays to reflect evolving public participation.

The objectives of the Prospero project arise from two primary motivations: one descriptive, the other normative. First, technologies that foster cooperation enhance our relationship to our surroundings. Many of these technologies incorporate user feedback in real-time.

Second, our team members believe that a society in which collective decision-making is based on participatory democracy and public resources should be allocated not by top-down or centrally-controlled mechanisms, but on the basis of the expressed desires and needs of participants. As cooperation increases, we have seen a resurgence of "the commons," i.e. that public sphere in which community values are
expressed.

In our project, we shall explore this theme through its instantiation in the specific domain area of public displays. In much of modern life, public spaces, public media and public art are designed to send us messages that we passively receive, process and absorb. However, we believe that in a democracy, citizens must actively shape the public sphere. This necessitates "talking back" to the elements that constitute the public sphere. Public displays, that is, displays located in public spaces and accessible to a public, constitute an increasingly important element of the public sphere. We will develop an infrastructure for community-aware public displays that are controlled by users' expressed needs and preferences; we see our endeavor as part of an ongoing, democratic reclaiming, by citizens, of control over an increasing number of aspects of the public sphere in general.

Thus, by making a public display that is attentive to its community of users, a Visual Commons, it becomes possible for the community to escape the present hegemony of one-way communication, or "broadcast," of generic information (such as the time, or stock prices) or the barrage of mass-media advertising (such as occurs in New York City's Times Square). In effect, dynamic processing of community feedback regarding the contents of the display enables it to become more than just a billboard.

Here is the final grant proposal for which we received the grant:

Prospero-Final.pdf

(NOTE: It is shorter than the original one we wrote, which we may post later...)

Posted by phartzog at 03:45 PM | Comments (0)

Prospero "Visual Commons" Grant Proposal

Prospero – A "Visual Commons" Framework for Community-Aware Public Displays

Prospero is an infrastructure to enable public displays to reflect evolving public participation.

The objectives of the Prospero project arise from two primary motivations: one descriptive, the other normative. First, technologies that foster cooperation enhance our relationship to our surroundings. Many of these technologies incorporate user feedback in real-time.

Second, our team members believe that a society in which collective decision-making is based on participatory democracy and public resources should be allocated not by top-down or centrally-controlled mechanisms, but on the basis of the expressed desires and needs of participants. As cooperation increases, we have seen a resurgence of "the commons," i.e. that public sphere in which community values are
expressed.

In our project, we shall explore this theme through its instantiation in the specific domain area of public displays. In much of modern life, public spaces, public media and public art are designed to send us messages that we passively receive, process and absorb. However, we believe that in a democracy, citizens must actively shape the public sphere. This necessitates "talking back" to the elements that constitute the public sphere. Public displays, that is, displays located in public spaces and accessible to a public, constitute an increasingly important element of the public sphere. We will develop an infrastructure for community-aware public displays that are controlled by users' expressed needs and preferences; we see our endeavor as part of an ongoing, democratic reclaiming, by citizens, of control over an increasing number of aspects of the public sphere in general.

Thus, by making a public display that is attentive to its community of users, a Visual Commons, it becomes possible for the community to escape the present hegemony of one-way communication, or "broadcast," of generic information (such as the time, or stock prices) or the barrage of mass-media advertising (such as occurs in New York City's Times Square). In effect, dynamic processing of community feedback regarding the contents of the display enables it to become more than just a billboard.

Here is the final grant proposal for which we received the grant:

Prospero-Final.pdf

(NOTE: It is shorter than the original one we wrote, which we may post later...)

Posted by phartzog at 03:45 PM | Comments (0)