« February 2012 | Main | April 2012 »

March 28, 2012

The Noun Project

Symbols are all around us and are an important part of our everyday as they communicate ideas, directions, and information. They create a visual language that can be deciphered worldwide and that grows with the advancement of technology. The Noun Project encourages the sharing and creation of new symbols, as well as providing dialogue in their blog about the process of designing symbols. Check out The Noun Project Blog for more information on the design, the invention of symbols, and their various uses in technology and art.

Posted by rmassare at 10:00 AM | Comments (0)

March 22, 2012

"The Sprawling of America" (video review)

Alex MacLean, Highway interchange, Detroit, Michigan, 1995
© Alex MacLean / Landslides
Source: AAEL Digital Image Collection

The Sprawling of America

This excellent two-part documentary takes an in depth look at the early beginnings and increasing drawbacks of suburban sprawl in Michigan. The film particularly studies the example of Detroit, covering how the 1940’s housing crisis and racial tension in the city led to the depopulation of Detroit and the expansion of the suburbs. Aggravated by government policies that supported suburbs and the lack of public transportation in Detroit, the suburban way of life has become increasingly unsustainable and detrimental to the city. The growth of suburbs has also affected rural areas and farming in negative ways, rapidly decreasing the availability of land for food production. Yet, all is not lost. While Detroit is not the only city in the U.S. to be suffering from these problems, there are cities that are working to make their city centers vital, living communities and to reduce the suburban sprawl. From the east coast to the west coast new policies are being explored that value sustainable land use and the increasing walkability and livability of a city, and provide valuable ideas for the city of Detroit and other U.S. cities suffering from sprawl.

This video is among the many available to borrow from Imageworks in the Art, Architecture and Engineering Library. Search for videos in Mirlyn or in our video database.

Posted by rmassare at 10:00 AM | Comments (0)

March 20, 2012

Dear Photograph

A fascinating site playing with time and memory and photography. A few months back, Taylor Jones saw his brother sitting at their family dining table, in the exact place he was in a photograph 15 years earlier. He took the old photograph, held it against the current background, and created a new "time-travel" image.
Dear Photograph is the result.



"Dear Photograph,
At the time it was not common for a man to walk behind a pram.
I’m still proud of my father.
Eva Willemier Westra"



"Dear Photograph,
Je t’aime Paris, but I love my mother more. After 15 years she finally brought me along!
Leah Romm"



"Dear Photograph,
I have no idea what sort of Christmas present awaited my brother Casey in that tube. Just like I had no idea that this past week Casey would die in a horrible accident in Kerala, India. I wanted to bring him home one last time to our house in Texas. This is the only way I could…it’s been a tough week.
Joe"



"Dear Photograph,
Early morning walks together and my little boy, those moments will always make up the color in my life, and in my heart.
Ladyjang"


via Dear Photograph

Posted by verdiyan at 10:00 AM | Comments (0)

March 15, 2012

The Art of Video Games

March 16, 2012 – September 30, 2012

One major question the art world grapples with today asks: Are video games art? The Smithsonian American Art Museum has answered this question in the positive with its latest exhibition: The Art of Video Games. This exhibit is designed to recognize the creativity, storytelling, technology and elements of art and design that are all part of a video game. Featuring games chosen by popular vote such as Pac-Man, Donkey Kong, Halo 2, and The Legend of Zelda: Twilight Princess, artistic elements are examined in videos and prints of stills selected from the games. The exhibition also takes a look at the history of video games and their systems from the Atari to the PS3. The Art of Video Games opens this weekend with GameFest!, which will hold panel discussions with video game pioneers, designers, artists, and of course will feature live gaming. If you can’t make it out to Washington D.C., this groundbreaking exhibition is scheduled to travel, so check out the listings for the dates and location nearest you.

Posted by rmassare at 11:00 AM | Comments (0)

March 08, 2012

Materials Collection open house

You have yet another reason to stop by Imageworks! We are now housing a collection of materials - 200 samples of the most advanced, innovative and sustainable materials and processes in the world! These samples are provided by Material ConneXion, and are a subset of the more than 6,000 samples available on their online database.

On Tuesday, March 13 from 4-6 p.m. we will have an Open House celebrating the collection - so come up to the 2nd floor of the Art, Architecture and Engineering Library and check it out!

Posted by sgarrett at 02:00 PM | Comments (0)

"Mustang" (video review)

Lo Manthang, Capital of Upper Mustang, Nepal
Source: Boerniefischer, Wikimedia Commons
Attribution: GFDL, CC BY 3.0

Mustang: Journey of Transformation
Will Parrinello, producer/director; Sarah Kass, writer
PBS Home Video

Situated in the north of Nepal and just south of Tibet, Mustang is a region that is technically part of the country of Nepal, but shares closer cultural ties with Tibet. Once a major trading site on the Silk Road, Mustang experienced its Golden Era during the middle ages and spent much of its wealth building its grand Buddhist monasteries. The monasteries, with their exquisite decoration, became crucial centers for education and tradition in the culture of Mustang. However, during the 18th century the wealth and trade of Mustang began to decline with the onset of conflicts and wars that eventually led to the region being closed off from the rest of the world. In 1991, the southern border of Mustang was finally re-opened, and conservators were welcomed to begin restoration projects for their ancient monasteries. John Sanday, a conservation architect, worked four years to repair and stabilize the structures with the approval of Mustang’s king, Jigme Palbar Bista. Luigi Fieni, an Italian conservationist, then began a ten-year project to restore the elaborate mural programs within the monasteries. Fieni worked to train local villagers in restoration work, thus involving and reconnecting the people of Mustang with their rich heritage. Featuring interviews with the conservationists, the Dalai Lama, and the people of Mustang, the film documents the truly inspiring efforts of a society to preserve their culture and identity.

This video is among the many available to borrow from Imageworks in the Art, Architecture and Engineering Library. Search for videos in Mirlyn or in our video database.

Posted by rmassare at 12:00 PM | Comments (0)